Search found 114 matches

by BobSturm
Fri Jul 04, 2025 2:34 pm
Forum: X-Plane 11 and 12
Topic: X-Plane 12.2.0 Offical release
Replies: 8
Views: 186

Re: X-Plane 12.2.0 Offical release

Sean McConnell WWA659 wrote: Fri Jul 04, 2025 2:28 pm I know you do not use betas, but here is a preview of what is coming for 12.2.1
Based on this, maybe I should hold off on updating any more of our XP12 hub airports until this release.
by BobSturm
Fri Jul 04, 2025 12:45 am
Forum: X-Plane 11 and 12
Topic: X-Plane 12.2.0 Offical release
Replies: 8
Views: 186

Re: X-Plane 12.2.0 Offical release

Sean McConnell WWA659 wrote: Wed Jul 02, 2025 3:21 pm BTW, Bob, have you switched over to the X-Plane Identity yet?
???
by BobSturm
Tue Jul 01, 2025 3:05 pm
Forum: X-Plane 11 and 12
Topic: X-Plane 12.2.0 Offical release
Replies: 8
Views: 186

Re: X-Plane 12.2.0 Offical release

I don't do betas, but I have upgraded to the lates release. Always hoping to see more scenery objects with new releases, but not this time.
by BobSturm
Fri May 24, 2024 1:28 pm
Forum: X-Plane 11 and 12
Topic: X-Plane 12.1.0 beta
Replies: 2
Views: 51367

X-Plane 12.1.0 beta

Is anyone using the X-Plane 12.1.0 beta version? Opinions? From the few reviews and forum posts I have read, it is looking good. I'm excited to get the final release. I would run the beta but being I am doing scenery work, there may be some compatibility issue within the scenery, especially if I use...
by BobSturm
Mon Jan 01, 2024 4:37 pm
Forum: X-Plane 11 and 12
Topic: Coordinated Turn realism
Replies: 7
Views: 113428

Re: Coordinated Turn realism

Thanks Sean. I'll have to put some thought into that to try to understand exactly what it is saying. As for the Cessna 337, it may just be that aircraft. I'll have to try a default aircraft to see how it reacts.
by BobSturm
Sat Dec 30, 2023 2:44 am
Forum: X-Plane 11 and 12
Topic: Coordinated Turn realism
Replies: 7
Views: 113428

Re: Coordinated Turn realism

None of the big jets I fly (747, 757, MD-11F, Md-80) require rudder input for turns. i got the pedals for better ground control during take off and landing. I rarely fly light aircraft, but I did get two during the Christmas sales: tha Aerostar 600P and the Cessna 337. It is when I took the 337 for ...
by BobSturm
Thu Dec 28, 2023 7:26 pm
Forum: X-Plane 11 and 12
Topic: Coordinated Turn realism
Replies: 7
Views: 113428

Coordinated Turn realism

I just recently purchased rudder pedals. In attempting to use them, as I learned in real aircraft, to keep the ball centered in the turn and bank indicator, I notice that it really makes little or no difference. The simulator appears to make coordinated turns without rudder pedal input. Am I missing...
by BobSturm
Tue Oct 03, 2023 8:26 pm
Forum: X-Plane 11 and 12
Topic: XP12 coming attractions
Replies: 0
Views: 85327

XP12 coming attractions

Hets is what is being planned in the way of XP12 improvements:

https://www.x-plane.com/2023/10/coming- ... ap-update/
by BobSturm
Tue Jun 20, 2023 7:49 pm
Forum: X-Plane 11 and 12
Topic: Latest Austin Meyer Interview
Replies: 1
Views: 49441

Latest Austin Meyer Interview

A good interview with Austin Meyer at https://forums.x-plane.org/. If you are curious about where X-Plane is going, jump on over and listen.
by BobSturm
Sat Apr 01, 2023 1:11 am
Forum: X-Plane 11 and 12
Topic: X-Plane 11 Aircraft that work with X-Plane 12
Replies: 5
Views: 85522

Re: X-Plane 11 Aircraft that work with X-Plane 12

I downloaded the Demo for xplane 12 and had to install new drivers for my Nvidia GeForce RTX 2070 Super to be compatible with the Vulcan Feature with xplane 12. Yeah, that is the first thing I had to do on my desktop to run XP12. I did end up downloading all of XP12. I don't have fast internet so i...