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WestWind Custom Scenery in X-Plane 12

Posted: Thu Nov 03, 2022 6:18 pm
by BobSturm
I have been following the posts on the X-Plane Forum regarding scenery compatibility with XP12. As it stands right now, the scenery I did for WestWind works with XP12 (at least the ones I have been able to test). All of the custom work I have done uses the latest Laminar Research airports from the Scenery Gateway. In some cases I have used a few scenery objects from the "opensceneryX" library, but most objects are default. LRs goal is to maintain compatibility with scenery designed for XP11 (not to include third party scenery). The only expected issues with third part objects have to do with textures where they involve seasonal changes. Default objects will change with seasons (if applicable) whereas third party odjects may not.

However, keep in mind that XP12 is currently in beta. With that said, I am seeing some reports of some minor scenery issues with Beta 10, which was just released. These are legitimate bugs and should be fixed at some point. LRs advice is not to try to fix any custom scenery issues during beta. For those of you using WWVA custom scenery in XP12, I would appreciate you reporting them to me, just for the record, but I will not be making any fixes until after the final release of XP12 (if any are needed)

Re: WestWind Custom Scenery in X-Plane 12

Posted: Fri Nov 04, 2022 6:18 pm
by wwa659
Beta 11 was also released just a few hours after Beta 10.

Re: WestWind Custom Scenery in X-Plane 12

Posted: Sat Nov 05, 2022 7:06 pm
by BobSturm
wwa659 wrote: Fri Nov 04, 2022 6:18 pm Beta 11 was also released just a few hours after Beta 10.
I'm still using Beta 8. I have been monitoring the forum to see reports for each Beta before I update. I didn't go to 10 because it didn't like the reports. 8 has not been too bad. I'll check out 11 this weekend.